The slightest miscue via competing truck or environment interaction will send a truck careening in an unwanted direction or even upside down (requiring restart). On the physics front, be warned: Monster Truck Championship claims to be a simulator…and truly is one. The same can be said when crushing cars that more so disappear than lie on the wrong end of giant whirring tires. As in, truck parts appear to peel off versus break, crush and/or fall. Related and while the Unreal engine has its benefits for physics purposes, it continues to have an almost ‘peel’ like feel when damage occurs. Like most PS5 titles, load times are thankfully almost non-existent. Announcers, sound effects and fireworks/lights are passable. Tracks and environments are too similar also not engaging, with cockpits, spectators and background elements mainly blah and non-interactive. There’s solid flying dirt and mud graphics, but the rest of its presentation is literally pretty flat. While Monster Truck Championship for the PS5 looks pretty good, it doesn’t truly showcase the console by a long shot. The new part is mainly the graphics and performance upgrade, now at 4K and 60FPS, respectively. I’ll start with what’s new…then what returns. A repeat driver, likely not.Īs a bit of a disclaimer – and as someone new to the title – I am a little more critical than my predecessor, Jeremy, who reviewed the PS4 version back in October. Is it worth the price of re-admission? If it’s your first foray into the Monster Truck Championship…maybe. Teyon brings its 2020 monster struck simulation to next-gen consoles, with some slight performance boosts inherent.
0 Comments
Leave a Reply. |